![]() ![]() “After asking ‘what would bread want most in the world?’, it was decided that the objective of the game would be to become toast, and that it would not just use a conventional ‘press forward to move forward’ control scheme, but rather something that would try to mimic the way an actual piece of bread might move around.” “If I remember correctly, it came from Luke, who just wanted to come up with a game where you would play as a slice of bread,” he says.
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